CULTURAL AND CREATIVE SECTORS’ CALL TO BOOST CREATIVE EUROPE
Ahead of the Budget Committee vote this afternoon in the European Parliament on the next EU Multi-Annual Financial Framework (MFF) 2021-2027, Video Games Europe and 58 other cultural and creative content industries called MEPs to boost the EU contribution to Creative Europe.
Dear Members of the European Parliament,
We are writing as a group of 59 organisations from across the cultural and creative sectors ahead of today's vote of the Budget committee on the next EU Multi-Annual Financial Framework (MFF) 2021-2027.
We welcome the report's proposal to increase the Creative Europe budget to €2.8bn, and call on you to support this much needed boost to the only EU programme dedicated to cultural and creative sectors.
This ambition is shared by MEP Costa in her report on Creative Europe, as well as by MEP Grammatikakis in his report on a New European Agenda for Culture.
As it is now well established, culture and creativity are among Europe’s strongest assets. Their contribution to the social, economic and artistic development of Europe fully justifies the added value of an EU investment in culture.
But these sectors remain structurally underfinanced. As highlighted in the impact assessment accompanying the investEU proposal, the financing gap for creative SMEs and micro organisations across Europe is estimated to be somewhere between €8bn and €13bn.
At 0,16% of the MFF, the Creative Europe budget is by no means proportionate to these sectors' contribution, and the programme has very low success rates.
We hope we can count on you to support the proposed increased budget for Creative Europe.
Yours sincerely,
The undersigned organisations:
ACCR Europe (Réseau Européen des Centres culturels de rencontre)
AEC (Association Européenne des Conservatoires, Académies de Musique et Musikhochschulen)
AER (Association of European Radios)
Circostrada (European Network Circus and Street Arts)
CEPI (European Coordination of Independent Producers)
CEPIC (Centre of the Picture Industry)
Culture Action Europe
EAS (European Association for Music in schools)
ECF (European Cultural Foundation)
Europavox
European Choral Association - Europa Cantat
ECCD (European Coalitions for Cultural Diversity)
ECCO (European Confederation of Conservator-Restorers' Organisations)
ECHO (European Concert Hall Organisation)
ECSA (European Composer & Songwriter Alliance)
EFAITH (European Federation of Associations for Industrial and Technical Heritage)
EFFORTS (European Federation of Fortified Sites)
EHTTA (European Historic Thermal Towns Association)
EIBF (European and International Booksellers Federation)
EJN (Europe Jazz Network)
ELIA (European League of Institutes of the Arts)
EMC (European Music Council)
EMEE (European Music Exporters Exchange)
EMU (European Music School Union)
ENCATC (European Network on Cultural Management and Policy)
Europa Nostra, coordinator of the European Heritage Alliance 3.3
Eurosonic Noorderslag
Eurozine (European network of cultural journals and online magazine)
ERIH European Route of Industrial Heritage
ETC (European Theatre Convention)
EUYO (European Union Youth Orchestra)
EWC (European Writers' Council)
FEP (Federation of European Publishers)
FIA (International Federation of Actors)
FIAD (International Federation of Film Distributors' Associations)
FIM (Fédération Internationale des Musiciens)
FSE (Federation of Screenwriters in Europe)
GESAC (European Grouping of Societies of Authors and Composers)
IAMIC (International Association of Music Information Centres)
IAO (International Artist Organisation)
IFLA Europe (International Federation of Landscape Architects Europe)
IGCAT (International Institute for Gastronomy, Culture, Arts and Tourism)
IMMF (International Music Managers Forum)
IMPALA (Independent Music Companies Association)
IMPF (Independent Music Publishers International Forum)
INES (Innovation Network of European Showcases)
Video Games Europe (Interactive Software Federation of Europe)
JMI (Jeunesses Musicales International)
Live DMA (European network for music venues and festivals)
Liveurope
NEMO (Network of European Museum Organisations)
On the Move (Cultural Mobility Information Network)
Pearle* (Live Performance Europe)
Res Artis (Worldwide Network of Artist Residencies)
Robert Bosch Cultural Managers Network
SHAPE (Sound, Heterogeneous Art and Performance in Europe)
TEH (Trans Europe Halles)
UNIC (International Union of Cinemas)
UNI MEI (UNI global union - Media and Entertainment International)
About
Video Games Europe serves Europe’s video games industry by representing the interests of Europe’s – and the world’s – most successful, creative and innovative game publishers and developers and ensuring that the value of games is widely understood and that the immersive and engaging experiences they deliver are enjoyed by all. Video Games Europe membership comprises 13 of the largest video game companies and trade associations from 18 countries throughout Europe covering hundreds of other companies. The video games industry is a leading contributor to the Digital Single Market’s agenda of creating growth and jobs in the digital economy. It is the fastest growing sector of the European content industry with a €20 billion revenue in Europe in 2017 and a 18% growth year on year on key markets in Europe. Half of the European population play video games – close to 250 million people.